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Chaos Group V-Ray Next (Build 4.00.01) for SketchUp

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Chaos Group V-Ray Next (Build 4.00.01) for SketchUp | 722.6 mb​
Chaos Group is pleased to announce the availability of V-Ray Next 4.00.01 for SketchUp. With this new release a few clicks, you can create high-quality ray-traced visuals using one of the world's most widely used design programs.

Installation & Licensing
- Full support for SketchUp 2019
- The Chaos Group License Server has been updated to version 5.2.1
- The V-Ray Next license is fully compatible with V-Ray 3. Finish projects which are in V-Ray 3.60.03 production after upgrading your licenses to Next
Improved Speed and Quality
- A large number of render speed/performance optimizations are introduced. V-Ray now renders up to 50% faster on CPU and twice as fast on GPU. The performance boost is even bigger in scenes lit with a Dome Light thanks to its new adaptive evaluation
- The V-Ray plugin now loads faster upon SketchUp's startup
- The internal shader structure used in V-Ray for SketchUp is updated and modernized. This improves the render speed, GPU Engine feature support and V-Ray Cloud compatibility
Denoising
- The Denoiser is now treated as a render setting and not a render element. Find its options in the advanced render settings panel in the Denoiser rollout.
- Implemented NVIDIA AI Denoiser. Instantly removes noise while rendering, based on AI-accelerated denoising technology by NVIDIA. The new engine is a perfect solution for denoising while Interactive Rendering. Make sure to set the Update Frequency parameter to 100% to get the most interactive feedback possible
- Mode option added to the Denoiser parameters. The 'Only Render Elements' option is now available. Channels required for denoising are rendered without the denoise effect being calculated. Select this mode to denoise a rendered animation frame sequence using the standalone vdenoise.exe tool
- 'Effects Update Frequency' is moved to the Denoiser section for convenience - now called Update Frequency. It still affects both the Denoiser and the VFB Lens Effect updates
- Denoised Render Elements. Denoise individual render elements for added control in compositing. Enable the Denoise checkbox for any element to take advantage of the feature
Workflow Improvements
- A new V-Ray Toolbar is added exposing some utility functionality. The V-Ray Scene Interaction tool can be found there, as well as all V-Ray UV Tools and two new display mode toggles for the viewport widgets
- V-Ray Lights, Clipper, Fur, Proxy and Infinite Plane widgets can be hidden in a non-destructive way. This functionality can be utilized when sending the project to Trimble LayOut or when a clean viewport snapshot is needed
- Hide V-Ray Widgets function implemented. It hides all V-Ray specific objects from the SketchUp viewport without affecting the rendered result. Use it to export clean screen grabs of your model or when you need to send the model to LayOut. The tool can be activated from the Extensions / V-Ray / Tools menu or the utility toolbar button
- Solid Widgets display modes implemented. It changes the viewport appearance of area light sources and the V-Ray Infinite Plane. Rectangular and Sphere light sources are a good example. They are now displayed as line shapes by default and solids once this mode is activated
- All V-Ray Lights viewport widgets are updated. They now look better and come with additional lines to help with snapping, positioning or rotating. Some of the widgets can be displayed in two viewport modes - Line Shapes and Solids. The Enable Solid Widgets button changes the mode
- The internal groups of all viewport widgets are now locked to prevent unwanted alterations
- The Infinite Plane viewport widget is updated. It can now be displayed in two viewport modes - Line Shape and Solid
- The V-Ray Fur, Clipper and Mesh Light wrapper widgets are updated. Line art has been used for the icons. This helps resolve some issues with the Viewport Rendering mode (VPR)
- Fur, Clippers and Mesh Lights can be applied to groups or components directly from the Asset Editor with the new 'Apply to Selection' context menu option. Drag and drop a Fur preset from the library and quickly apply it to the selected scene object/s.
- Implemented 'Apply to Layer' material function. It assigns the selected material to the current SketchUp layer. Use it as an alternative to searching for the layer name in the context sub-menu
- The Displacement Edge Length parameter now has a minimum slider limit of 0.4 to prevent unreasonably high number of subdivisions to occur when generating the displacement
- Licensing errors are handled in a better way. Different messages are displayed depending on the situation. Additional information to help users resolve the issue appears in the pop-up window
- V-Ray for SketchUp code errors are handled in a better way. Different messages are displayed depending on the situation. Additional information to help users resolve the issue appears in the pop-up window
- The V-Ray Frame Buffer (VFB) Lens Effects UI is simplified. The workflow for setting up lens effects for the image is streamlined and made more versatile with the addition of some new options (like the Saturation control)
- The V-Ray Menu is now better organized and various tool descriptions are updated
Scene Interaction Tool
- Implemented V-Ray Scene Interaction Tool. This is a universal tool for scene and materials hierarchy exploration. It also displays V-Ray Object ID assignments and can be used for in-viewport light intensity manipulations. Activate the tool and hover over an object to see its position in the scene hierarchy and the material it uses. If the object material has been inherited from one of its parents, this is also displayed in a visual way. Faces, components and groups can be precisely selected with the help of a couple of keyboard shortcuts. Hover over a light then click and drag the cursor to change its intensity directly in the viewport
- The Light Intensity Tool is no longer available. Use the Interaction Tool instead
Batch Rendering
- The V-Ray Batch Rendering function is updated. It now reliably renders the exact camera position and scene properties on both Windows and MacOS
V-Ray GPU
- V-Ray GPU is two times faster on average thanks to its new rendering architecture with support for more of V-Ray's high-end production features
- Added support for GPU Production Bucket rendering. Activate the GPU engine and disable the Progressive toggle to use it
- Volumetric effects are now supported. Environment Fog can be rendered in a very optimized way
- Added support for material refraction Dispersion
- Added support for adaptive Dome Light
- Added support for material Glossy Fresnel reflections
- Improved 3D/Normal displacement. The effect is now faster to render
- Added support for VRscan materials
- Better sampling of blurry reflective materials and specular highlights
- Support for Dirt texture's 'Self-occlusion only' parameter
- Added support for the Emissive layer Opacity value and texture
- An option that internally limits the GPU utilization is disabled. V-Ray now utilizes close to 100% of the computational resources of newer NVIDIA cards
Materials
- The UI of the Generic material UI is updated. The Material ID and Raytrace Properties rollouts expose some advanced material parameters
- Material ID Number is added together with the ID Color to enable a new way of masking materials. Utilize it with the new 'MultiMatte Materials' render element
- Reflection, Refraction and Diffuse material layers are updated. Their UI and parameter names are now consistent with the Universal V-Ray BRDF UI. The Transparency parameters are switched to Opacity controls for consistency. Any old shaders will be migrated automatically to the new backend structure
- Flakes layer is introduced to the Layered/Generic Material. Add metallic flakes to any shader blended with auto-generated opacity map
- Can be Overridden is now a top level option listed under all material parameter rollouts
- Basic/Advanced properties switch added to the material and light assets properties list. The Basic mode hides some of the rollouts and individual parameters enabling quick material edits. The Advanced mode reveals all the available properties for fine tweaking and adjusting some of the more advanced shading effects
- Implemented a way of setting a default Basic/Advanced asset properties state. It is preserved between sessions and can be changed based on user preference. The option is located in the advanced settings (right-hand side) panel in the Configuration rollout. Changing the state of all scene assets is also an option
- Material Binding is handled in a more reliable way. All V-Ray utility materials now have a custom viewport Texture slot which can be utilized for material UV/Texture Placement manipulations.
- The way materials and material inheritance within the scene hierarchy is handled is improved. Changes to any scene material are now handled faster and in a more reliable way during Interactive Rendering
- Environment Override texture slot is introduced to the Override material. Use it to specify a custom environment texture for a specific scene shader
- Hair material UI updated. The secondary specular layer 'Lock' now replaces the color and amount parameters with the transmission ones and locks them
- The Blend material UI is updated. Its layer stack is now visually similar to the Generic/Layered material's one
- The Stochastic Flakes material can no longer be created from the Asset Editor's Create menu. Create a Generic material and add the Stochastic Flakes layer to use it
Textures
- Textures can now be instanced in multiple material slots or re-used in a different material. Use an instance of a texture in the diffuse material slot and a color corrected instance of the same map as bump. Changing the source file changes both
- Global textures can now be created. A texture instanced in multiple base materials automatically becomes a global map referenced in both materials. Creating a texture from the Asset list menu directly adds it as a global item, listed under the Textures category
- A Globalize function is added to all texture context menus. Convert any local texture item to a global one keeping its reference connection to the shader
- Global textures (not used in a material) can now be saved with the SketchUp project
- Implemented Spline Curve texture. Remap any texture color values using R, G, B or H, S, V spline curve controls
- Implement a Bezier Curve texture. Remap any texture color values using R, G, B or luminance bezier curve controls
- Any texture can easily be replaced with a new one from within its properties panel. Use the 'Replace with New Texture' button located on the left of the texture properties header
- The 'V-Ray Texture Helper' which is used as viewport representation of any procedural map is improved visually
- Added support for bitmap texture sequences. Enable the Sequence toggle and use the options in the Bitmap parameters to load a sequence of image during animation
- Color Manipulation rollout introduced to the Tiles texture. Easily change the color gain and offset of the tiles or change the way its alpha channel is treated
- The Color Correction texture UI is updated. The parameters layout is now leaner and with easier access to the options
- All Mix textures' UI and parameter naming is updated. This makes it easier to determine which texture is composited on top and how the blending will occur
Lights
- Adaptive Dome Light option added and enabled. It improves the render speed in scenes illuminated by a Dome Light (Up to 7x faster than before). Lighting interiors using a Dome is now a valid option and significantly improves interior scene setup efficiency
- The Rectangular light now has U and V Size parameters exposed in the Asset Editor that directly affect the light's viewport widget. Changing the size this way affects all component instances in the project. Scaling the light component can still affect the size of each individual instance. The combination of both enables many efficient workflows
- The Sphere light now has a Size parameter exposed in the Asset Editor that directly affects its viewport widget. This Size works similar to the U and V Size parameters of the Rectangular light
- The lights' Size parameters allow light size changes without affecting the light intensity. Change the light Units to Radiance Power (W), for example, to take advantage of this workflow
- A new 'Inverse Cube' decay option is added for the Omni and Spot light sources
- The Linear decay option of the Omni and Spot light sources is now correctly renamed to No Decay
- Enabling the Portal Light option for a Rectangular light now disables its' Color, Intensity, Visibility (Invisible) and Units parameters since they have no effect in this mode
Camera
- Automatic Exposure implemented. It relies on our adaptive learning techniques to render a perfectly exposed image. By looking at the entire scene, V-Ray automatically determines the proper exposure just as a modern camera would, but with one added advantage: V-Ray can automatically adjust the ISO value without changing the F-stop or shutter speed which lets you control depth of field and motion blur separately
- The automatic exposure value calculated by V-Ray can be further adjusted with the help of the Compensation value. It is measured in f-stops. A value of 1 makes the result twice as bright, and -1 makes it twice as dark
- Automatic White Balance implemented. Uses the same techniques as Auto Exposure to remove any warm or cold light tint coming from the Sun or skylight
- Advanced Camera Parameters rollout is introduced to the advanced settings panel. All the physical camera controls like F-Number, Shutter Speed and ISO (previously listed in the Camera rollout ) are now located here
Render Elements
- Render elements are now treated as assets - they can be created or deleted in the Assets list. Their preview image, parameters and a short description can be found in the right fly-off panel
- Lighting Analysis render element implemented. It provides visual representation of the lighting intensity in the rendered frame. It maps Illuminance and Luminance information as color gradient or a grid of measured values onto the frame
- Material ID Number render element implemented. Masks objects in the scene based on their shaders' 'Material ID Number' values. Automatic integer color assignments are used for this mask. The channel uses no anti-aliasing. It is supported by the GPU render engine
- MultiMatte Materials render element implemented. Creates red, green, and blue selection masks based on an object's' material ID Number assignments. A single MultiMatte can only store 3 masks - R, G and B. To account for that, we'll analyze the scene at render time and automatically create the necessary number of elements based on the number of unique IDs specified
V-Ray Scene Importer
- A V-Ray Scene Importer is implemented. It enables the import of a .vrscene file directly as SketchUp model and not just as a reference. It can be found in the SketchUp main menu / File / Import - as an option in the browser window. The tool imports geometries, material assignments and texture placement. The imported scene is scaled and positioned correctly, independent of the source application or the source file units configuration
- Relative texture paths are recognized by the V-Ray Scene Importer. VRScenes with stripped paths exported from 3ds Max, for example, are now loaded correctly
Asset Editor: Outliner
- Implemented Asset Tree view - Outliner. It lists materials, lights, geometries, render elements and textures in a unified way and visualizes shader hierarchy
- Assets from all types (Materials, Lights, Geometries, Render Elements or Textures) can now be saved as .vrmat files and loaded in other projects
- Navigating to a child texture can now be done in the assets tree list itself without clicking on parameter texture/material slots
- Every asset listed in the Outliner has a simple icon in front of its name for easier identification
- Updated Asset Editor toolbar. Both functionality and visual style of this UI element are updated. Separators are introduced to split icons of different type
- Asset type filters added to the toolbar. Use them to display assets of specific type or types in the list below. Multi-selection is supported. Use Ctrl+click to make an additional filter active. Shift lets you select a range and Ctrl+A selects all categories (except for the ones that have no members)
- Right-click on any asset type filter icon to bring up a creation menu for the specific type. This functionality is available even if a category is empty and visually disabled. Holding Ctrl keeps the dropdown menu active allowing multiple assets to be swiftly created
- Implemented multi-selection within the assets lists. Use Ctrl to add or remove from the selection set. Hold down Shift to select a range. Delete or save assets to disk as a batch
- Left-click on an empty asset category icon opens the asset creation menu. Hovering over the button visually indicates that it can be clicked even though the category is empty
- The main panel footer creation button now shows a menu organized in subcategories based on the different asset types. It lists assets with colorful icons on their left for easier identification
Asset Editor: Preview / Swatch
- The material and texture preview swatches are merged in one unified asset preview located in the right fly-off panel just above the asset parameters list
- Implemented live preview for all light types - Rectangular, Sphere, Spot, Omni, IES, Sun, Dome and Mesh
- Changes to any light source intensity value affect the lights' preview swatch. A smart way of clamping high values is implemented preventing overbright results in the swatch
- Implemented separate live preview scenes for textures of different kind - 2D (Bitmap, Checker, etc.), 3D (Noise, Marble, etc.), Ray-traced (Edges, Dirt, etc.), Environment (spherical images, etc.) and View-dependent (Falloff, Fresnel)
- Implemented static preview for all Render Element assets. The pre-rendered image clearly shows what the selected element looks like
- A default image based on the asset type is displayed for any asset that does not use a live or static preview (proxy meshes or scenes for example)
- Asset preview toolbar is implemented. It contains the preview scene selection button as well as three brand new controls over the preview window - a Start/Stop preview toggle, A One-time render and Render size selector buttons
- Pin button added to the asset preview toolbar. Edit child textures while looking at the preview of the pinned material. Click on the pinned asset name to select it. Unpinning at any stage will display the currently edited item in the swatch
- The Start/Stop button in the Asset preview toolbar toggles the live preview for all assets
- The One-time render button can be used to render the preview of the current asset only once
- The Render size button indicates the current preview render resolution size. Open its dropdown list to choose between rendering it at 100%, 50%, 25% or 12,5% of the original size. Downscaling the size compromises (or exchanges) image quality for render speed
- All material preview swatch scenes are modified to allow for non-tiled (not repeating) textures to be visible in the image
Asset Editor: Library
- Library folders are now displayed as a tree structure that can be explored by expanding and collapsing each branch contents
- Custom folder locations can be added to the library and then browsed for .vrmat files. Right-click on a library folder and select Close to remove it from the list
- Network locations (folders) can be listed. This enables the use of a single unified library for all members of a team or a company division
- Right-click on a library folder to bring up a context menu with a Refresh function available. Use it to refresh the content of a folder in case a file system change has occurred
- Assets can be deleted directly in the library content view. Right-click on any material and use the right-click Delete function to remove the material file from disk
- The Library UI is simplified and now uses two main layout presets - vertical or horizontal
- A search can be performed on the content of a deep (multi-level) folder structure. Quickly search a library folder containing multiple sub-folders with materials in each of them
- The performance of the library content list is improved. Lazy-loading is implemented to allow for smooth navigation while listing thousands of materials
- Multi-selection is now supported in the library content view. Hold down Ctrl to add or remove from the selection. Holding Shift enables range selection. Multiple materials can be then deleted together or added to the current scene as a batch. The multi-selection works in both Grid and List view
- Drag and dropping any scene asset to the library content section is now supported. Quickly save any asset to disk for later use. If the asset name already exists in the same location V-Ray exposes two options - replace the asset or cancel the operation
- The thumbnails size slider is replaced with Zoom In and Zoom Out buttons
- Numbering of the Asset Library Create section subfolders is removed. The custom order is preserved
Built-in Library Content
- The built-in library uses the new V-Ray Next shader structure. Texture instancing is utilized where possible to optimize and simplify the existing shaders
- Underscores removed from the library material names to visually improve the content display
- A Create built-in library implemented. Use it as an alternative to the Asset Editor's asset creation menu. Quickly search through all the base assets that can be added to the scene or select multiple ones to create them as a batch
Asset Editor: Other UI Improvements
- Assets of all types use a unified UI logic. The Swatch Preview is on the top of the right fly-off panel and the parameters are listed below. The overlay view used for texture creation and editing is no longer needed and has been removed
- Back button added to the right fly-off panel footer (Arrow pointing left). Use it to go back to the previous asset selection
- Up the Hierarchy buttons added to the right fly-off panel footer (Arrow pointing up). Use it to go to up to the parent of the selected asset. A smart way of determining what is the preferred parent is used for assets instanced in multiple places
- The Settings/Render rollout is improved. The Interactivity slider appears in place of the Quality slider when the Interactive rendering mode is active
- The Advanced Settings/Raytrace rollout is renamed to Render Settings. Its content is reorganized and the Basic/Advanced toggle is no longer needed to filter the available options
- The Settings/Camera rollout is improved. The Auto Exposure and White balance toggles are located next to the corresponding sliders. A new Compensation slider is introduced
- The Settings/Environment rollout is improved. The subsection Environment Overrides is removed, while all the environment texture slots are visible by default
- The Animation rollout is visible even when there is no animation in the scene. The section and its toggle is disabled if no animation is possible with additional information displayed in the toggle's tooltip
- The Render Output layout is improved. Unlocking the resolution allows for changing the image width and height separately without the need to specify aspect values in advance
- The Switches rollout is now under Render Settings. The subsections (rollouts) are merged together for easier access
- The Apply to Layer sub-menu now expands in width when one of the fly-off panels is open making it easier to search for layers with long names
- Expanding the Render (button) drop-down menu no longer lists the active item twice
Asset Editor: Keyboard Shortcuts
- A number of keyboard shortcuts are introduced to speed up UI and hierarchy navigation
- Ctrl/Cmd + (1/2/3/4/5/6) - Switches to the corresponding category or the settings view
- Alt + (1/2/3/4/5) - Adds to the active categories
- Ctrl/Cmd + (0) - Selects all categories
- Del/Fn+Delete - Deletes the selected asset/s
- Ctrl + Left Arrow - Selects the previous asset
- Ctrl + Up Arrow - Selects the parent of the active asset
- Ctrl + ( [ or ] ) - Toggles the left or right fly-off panels
- Ctrl and Shift can be used in the Assets Library, Outliner and the Filters Tollbar for multi-selecting items
Other Changes & Bug Fixes
- Using the V-Ray UV Tools now reliably updates the rendered image during Interactive rendering
- Copying Proxy Mesh objects from V-Ray 3.6 scenes and pasting them in SketchUp running V-Ray Next no longer causes errors
- Multiple issues with scenes containing Proxy Scene references are resolved
- A number of issues with texture placement (UV placement) differences between the SketchUp viewport and the rendered material are resolved
- V-Ray assets are now consistently named when created in both SketchUp (from the toolbar) and the Asset Editor
- Deleting a Section Plane in SketchUp removes it from the Asset Editor
- The V-Ray UV Tools - Spherical(World) and Spherical(Fit) projection results are now rendered correctly
- Renaming a Clipper or a Mesh Lights no longer prevents interactive updates
- Vrscene files exported from SketchUp no longer create a big number of useless material assets in the Asset Editor Outliner when imported (by the V-Ray Scene Importer)
- The Asset Editor window no longer randomly fails to open
- Context menu sub-menus no longer close when the mouse cursor exits their area
- Using the 'Show Desktop' Windows shortcut while V-Ray is loaded no longer leads to crash
- Copying a light between projects no longer causes errors
- Specific object UVs/Texture Placements created in V-Ray 3 no longer renders incorrectly in V-Ray Next
- Texture placement created by the V-Ray UV Tools/Spherical projection methods is now rendered correctly
- Assets created form the SketchUp menu or toolbar are now named the same way as the ones created in the Asset Editor
- Displacement parameters get reliably updated during Interactive Rendering
- Deleting Section Planes in SketchUp removes the Clipper asset from the Asset Editor
- Using an instanced texture for both Diffuse and Displacement mapping no longer produces incorrect results in the rendered image
- Using the V-Ray UV Tools on material with displacement during Interactive Rendering no longer causes errors
- A number of issues with the file browser buttons throughout the UI are resolved
- The gradient widget of Gradient textures no longer has an incorrect offset on its left side
- An issue with the scrollable area of the Assets Library content is resolved
- Selecting a global texture in the Outliner no longer navigates to the textures section
- Center UI panel no longer grows to the right when the right-hand side panel is expanded and collapsed multiple times
- Archive and Repath doesn't override files with identical names when the Override option is disabled
- The Depth of Field Pick Focus button reacts correctly when the mode is changed to From Camera Target
- The Material ID render channel now takes opacity into account
- Light Components added to the scene are now sized based on the asset's size parameters
- Viewport Rendering can now be initiated in scenes with Fur, Clipper and Mesh Light visible viewport widgets
- A number of issues with material Binding are resolved
- Materials applied to a V-Ray Infinite Plane are now affected by their SketchUp texture size
- The GPU Device Selection menu entry now properly runs the executable file
- Empty V-Ray Fur and V-Ray Clipper components no longer prevent rendering
- The V-Ray UV Tools mapping now works as expected when applied to a group's copy
- Changing a material name no longer duplicates it. Capitalizing its letters also behaves as expected
- V-Ray Fur now ignores double sided materials and only use the front one for shading
- Archvision RPC support has been discontinued
- SketchUp 2015 support has been discontinued
- Caustics combined with a Stereo Camera no longer render incorrectly
- Drop-down menu lists no longer hide behind other UI elements
- Repathing a texture image file via the File Path Editor now automatically updates the path in the Asset Editor
- Reflection, Specular and Refraction Glossiness render elements can no longer be created. The elements will still appear and render correctly for scenes saved with V-Ray 3

About V-Ray Next for SketchUp. V-Ray Next for SketchUp is much more than just a renderer. Not only is it quick and easy, it's a natural extension of your SketchUp design workflow. It comes with everything you need to render anything you can imagine - from your earliest design concepts to your final photorealistic images, now twice as fast. And it is compatible with lots of ready-made assets and scenes from other V-Ray applications which opens up a world of possibilities.

About Chaos Group. Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.

Product: Chaos Group V-Ray
Version: Next 4.00.01
Supported Architectures: x64
Website Home Page :
Код:
http://www.chaosgroup.com
Language: english
System Requirements: PC
Supported Operating Systems: Windows 8 or higher
Software Prerequisites: SketchUp 2016-2019
Size: 722.6 mb

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/48349d42A6500Df8/0agnk.Chaos.Group.VRay.Next.Build.4.00.01.for.SketchUp.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/9f7339eb57d3d1b2f8a95cbc81b0b5d4/0agnk.Chaos.Group.VRay.Next.Build.4.00.01.for.SketchUp.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/1C663FA001A831E/0agnk.Chaos.Group.VRay.Next.Build.4.00.01.for.SketchUp.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
DATAKIT CrossManager 2019.2 (build 2019-03-26)

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DATAKIT CrossManager 2019.2 (build 2019-03-26) | 102.5 mb
Languages: English, Français, Deutsch, Italiano, Čeština, 中文, Русский, 한국어.​
Datakit, a leading CAD data exchange company, has announced the release of CrossManager 2019.2, is a standalone software allowing you to convert files from most CAD formats. With Cross Manager, You just need to select one or several CAD files to translate them automatically in the format you want.

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​

About DATAKIT CrossManager. With CrossManager, you can easily exchange your CAD models, w hatever the software you use. It supports most of the 2D and 3D, native and neutral CAD formats. More than 30 reading formats and 20 writing formats are available, so you can obtain a conversion solution that perfectly suits your data exchange needs. Indispensable to companies working in a multi-CAD environment, this tool avoids data loss and wasted time when exchanging between CAD software.

About Datakit. Created in 1994 by Francis Cadin, former GOSET's consultant and STEP expert from ISO, Datakit is the leader in the CAD data exchange market. Based in Lyon (France), Datakit has offices in Marseille and Carcassonne too.

Product: DATAKIT CrossManager
Version: 2019.2.0 Build date 2019-03-26
Supported Architectures: x64
Website Home Page :
Код:
http://www.datakit.com
Language: multilanguage
System Requirements: PC
Supported Operating Systems: Windows XP or newer
Size: 102.5 mb

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/e8Eaf21e5F357391/6vn17.DATAKIT.CrossManager.2019.2.build.20190326.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/9eb8466d1f9187fdc30c41053be11697/6vn17.DATAKIT.CrossManager.2019.2.build.20190326.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/8C4DDD810AA4596/6vn17.DATAKIT.CrossManager.2019.2.build.20190326.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Kainet LogViewPro 3.9.7

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Kainet LogViewPro 3.9.7 | 6.1 Mb​
Kainet LogViewPro visualizes the contents of web server logfiles and lets you perform in-depths analyses of what is going on on your web server. This is useful for examining the success of marketing campaigns, finding server errors, hacker attacks or detecting data theft by bad bots.

Features:
Graphical session overview and graphical detail view
Various data views
Definition of event counters, parameter capturing, funnels
Extended filtering
Integrated WHOIS-Query and fast TraceRoute
Country Database support
Reads large logfiles (up to approx. 10GB / 25M entries) and supports load balancing

System requirements:
This software runs on Windows 7 or higher (64-bit recommended) and requires .NET framework 4.5.
Supported logfile formats are: Microsoft IIS, IIS Advanced Logging Module, W3C Extended, Apache.

Home Page -
Код:
http://www.kainet.ch/Logfile-Viewer-Analyzer

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/7E6fae3388eFb364/m7vco.Kainet.LogViewPro.3.9.7.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/ea9651eaaa7fff8bc5afde4a93a70b18/m7vco.Kainet.LogViewPro.3.9.7.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/3D0E486A13480C5/m7vco.Kainet.LogViewPro.3.9.7.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Kainet LogViewPro 3.9.7 Portable

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Kainet LogViewPro 3.9.7 Portable | 10.8 Mb​
Kainet LogViewPro visualizes the contents of web server logfiles and lets you perform in-depths analyses of what is going on on your web server. This is useful for examining the success of marketing campaigns, finding server errors, hacker attacks or detecting data theft by bad bots.

Features:
Graphical session overview and graphical detail view
Various data views
Definition of event counters, parameter capturing, funnels
Extended filtering
Integrated WHOIS-Query and fast TraceRoute
Country Database support
Reads large logfiles (up to approx. 10GB / 25M entries) and supports load balancing

System requirements:
This software runs on Windows 7 or higher (64-bit recommended) and requires .NET framework 4.5.
Supported logfile formats are: Microsoft IIS, IIS Advanced Logging Module, W3C Extended, Apache.

Home Page -
Код:
http://www.kainet.ch/Logfile-Viewer-Analyzer

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/85A36a4f5C760Ef1/92emj.Kainet.LogViewPro.3.9.7.Portable.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/ca1a7addb01bb06035e3ec7f3309d0d6/92emj.Kainet.LogViewPro.3.9.7.Portable.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/BCDA93295D0C5B6/92emj.Kainet.LogViewPro.3.9.7.Portable.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Music Tag Editor 3.7.5 Multilingual macOS

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Music Tag Editor 3.7.5 Multilingual | macOS | 25 mb​
Music Tag Editor Pro can help you to edit your Music Tag info easily and effectively,Batch edit all tags and batch rename with metadata, you can also use it to convert the text encoding of Music Tag, In situations,it can repair the messy code in Music Tags. You also can download the album image for MP3 from internet. Also, you can search tags of music file from Amazon or MusicBrainz cloud services.
In Pro version More additional tags are supported, you can even custom any tags you want!

Support Music formats: MP3, M4A (Apple lossless), MP4, FLAC, APE, AIFF, WAV , Ogg files, asf, mkv, dsf, dsd...
Support ID3V1, ID3V2.3,ID3V2.4, xiphComments, APE Tag, Ogg Vorbis, Ogg Speex, Ogg Flac.

Main features:
1. support id3v1,id3v2,xiphComments, RIFF Info, APE Tag, Ogg Tags,iTunes tags. Tags:Title,Artist,Album,Genre,Copyright,Comments,Artworks,Lyrics and so on...
lyrics you saved to file can be show correctly in you iPhone or iPod music player.
2. support batch processing of lots of music files,support iTunes importing.
3. Online album image download,multi album image supported.
4. batch rename audio file with metadata
5. batch convert file name to tags
6. user can change,convert the tag text encoding easily, it also can repair messy code in situations.
7. Fully iTunes Tag supported.
8. Support strip APE or ID3V1 tags in mp3 files
9. support to save id3v2.3 or id3v2.4 tags!
10. Batch clean tags
11. Built-IN Music player for all audio formats

Advance features in pro version:
1.Edit Additional and Advanced Tags.
2.Custom and edit any tags you want.
3.Batch Find & Replace all tag fields in one click.
4.MusicBrainZ Cloud services supported.

Compatibility: OS X 10.9 or later 64 bit
Homepage:
Код:
http://www.yumysoft.com

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/86979caf38867349/xyti6.Music.Tag.Editor.3.7.5.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/b297edfd60a95e8949c395618a267b99/xyti6.Music.Tag.Editor.3.7.5.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/B3A835D6A404EB2/xyti6.Music.Tag.Editor.3.7.5.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
RAW Power 2.1.2 macOS

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RAW Power 2.1.2 | macOS | 40 mb​
Make your best shots even better with RAW Power™. RAW Power unlocks the power of Apple's RAW engine with simple, easy-to-use controls. Use it as an editing extension inside Apple Photos, or as a standalone, non-destructive RAW photo editor.

If you loved Aperture's advanced RAW processing adjustments, you'll feel right at home with RAW Power. Using adjustments like Boost, previously only available in Aperture, you can improve your images in ways that simply can't be done in any other application. RAW Power takes advantage of RAW processing improvements in macOS High Sierra and Mojave.

Main Features:
- Extends Apple's Photos app for macOS High Sierra and Mojave
- Extensive camera support via Apple's RAW Camera Updates
- Control over Apple's Boost filter to achieve unparalleled highlight recovery
- Real-time control of all of Apple's RAW engine, including Noise Reduction, and Black Point, RAW Sharpen, Gamut Mapping and more
- Hot Pixels Overlay with Clipping Indicators
- Fully non-destructive editing, with all changes stored in a sidecar file
- Customizable Presets and Copy / Paste of adjustments
- Camera Presets allow you to automatically create a starting point for each camera model
- Advanced Curves adjustment with Auto Curves, Linear and Lab modes
- Crop and Straighten
- Twelve adjustments including Chromatic Aberration, Perspective, Black & White, Definition, and Vignette with a controllable center point
- Advanced Depth Adjustment for improving photos with the iOS Depth Effect (requires iOS 11 and macOS High Sierra)
- Recovery slider for targeted control over highlights
- White Balance sampling
- Luminance-oriented Sharpen
- All sliders are real-time and GPU accelerated
- Highlights, Shadows, Vibrancy and more
- Support for hundreds of RAW cameras
- Images are displayed the same way as in Photos, Aperture, or iPhoto
- Supports iPhone RAW images and other DNGs as well (DJI and a few other cameras excluded).
- Also works with JPEGs, TIFFs, and other image formats

Compatibility: macOS 10.13.6 or later 64 bit
Mac App Store:
Код:
https://geo.itunes.apple.com/app/id1157116444

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/37882e40E61Ff67A/xkfrb.RAW.Power.2.1.2.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/5428fab5ce2702f907f3ac123ae82f21/xkfrb.RAW.Power.2.1.2.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/071DF486F6D1E54/xkfrb.RAW.Power.2.1.2.rar[/center]

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3D-Coat 4.8.37 (x64) Multilingual

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3D-Coat 4.8.37 (x64) Multilingual | 765 Mb​
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

Key Features:
- Possibility to attach Smart Materials to layers! Materials managing becomes even easier.
- Improved Curvature calculation. This is crucial for Smart Materials to be looking even more realistic.
- New Primitives in Retopo room: cylinder, torus, cube, ellipse, spiral, etc. We are getting closer and closer to a low-poly modeling!
- Possibility to change resolution of textures, attached materials will automatically be re-sampled!
- Smart Materials usage history.
- Render scene in Renderman. Yep, you heard it right!
- Proxy Slider. Set your proxy degree with an easy slider movement.
- Baking Scan. Paint baking depth with brush. Now you can define with an ease of a brush stroke how big the depth of scanning will be.
- 4K monitors support. Now UI elements and font size will automatically fit your screen resolution.
- Rotation mode quick switch - around Y or free rotation. See navigation panel.

Operating System: Windows Vista, 7, 8/8.1, 10 (64-bit only)

Home Page -
Код:
 https://3dcoat.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/e3f65cB4fB8C8867/4esu3.3DCoat.4.8.37.x64.Multilingual.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/2cd09b2dd3f08635e45c5666a7475146/4esu3.3DCoat.4.8.37.x64.Multilingual.rar.html

[b]nitroflare_com[/b]:
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Acrobat DC Creating Forms

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Acrobat DC: Creating Forms
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 50M | 241 MB
Genre: eLearning | Language: English​

Learn how to take static PDF documents and turn them into interactive forms with Acrobat DC. Garrick Chow shows how to add a variety of interactive form fields-everything from text and check boxes to radio buttons and list boxes-and how to trigger actions with buttons. He also explores how to automate form creation with the Form Wizard, perform calculations, and work with signatures, including how to verify signatures on documents you receive. To wrap up, he covers how to distribute forms and use the data gathered from forms.

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​

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/3569798aB283007c/qwsj5.Acrobat.DC.Creating.Forms.part1.rar
https://uploadgig.com/file/download/3a0f13127C0dE475/qwsj5.Acrobat.DC.Creating.Forms.part2.rar
https://uploadgig.com/file/download/9A37B9b0d50678b6/qwsj5.Acrobat.DC.Creating.Forms.part3.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/8ccb7e259bab3c9841f4455ddcd30b56/qwsj5.Acrobat.DC.Creating.Forms.part1.rar.html
https://rapidgator.net/file/4f3332a999da26d2b2aad91e54cfaf32/qwsj5.Acrobat.DC.Creating.Forms.part2.rar.html
https://rapidgator.net/file/f575d8c81dcc1dda52eecec6cd9ac9e5/qwsj5.Acrobat.DC.Creating.Forms.part3.rar.html

[b]nitroflare_com[/b]:
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http://nitroflare.com/view/4A4C2562F48070F/qwsj5.Acrobat.DC.Creating.Forms.part2.rar
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Links are Interchangeable - No Password - Single Extraction​
 
Advanced SQL for Query Tuning and Performance Optimization

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Advanced SQL for Query Tuning and Performance Optimization
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 44M | 211 MB
Genre: eLearning | Language: English​

SQL queries can be fast and highly efficient, but they can also be slow and demand excessive CPU and memory resources. For many SQL programmers, occasional bouts with long-running queries and poor performance are simply par for the course. But by gaining a better understanding of how databases translate SQL queries into execution plans, you can take steps to avoid these issues. In this course, Dan Sullivan shows developers how to analyze query execution plans and use data modeling strategies to boost query performance. Dan describes how SQL queries are executed; highlights different types of indexes and how they factor in query tuning; covers several methods for performing joins; and discusses how to use partitioning and materialized views to improve performance.

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​

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/5038c05b9e4E8caa/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part1.rar
https://uploadgig.com/file/download/97833C5031d40f02/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part2.rar
https://uploadgig.com/file/download/0666c59f6c0A5530/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part3.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/3dc53259e85f92d2fba041b44b2a8542/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part1.rar.html
https://rapidgator.net/file/0295691cf4b5633778110a77b0c10032/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part2.rar.html
https://rapidgator.net/file/9532eddfbdecf14086702a50c922589d/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part3.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/0546141D71EC12A/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part1.rar
http://nitroflare.com/view/0313E3A5119AFD1/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part2.rar
http://nitroflare.com/view/3E6E0F395F0F88F/0vr44.Advanced.SQL.for.Query.Tuning.and.Performance.Optimization.part3.rar[/center]

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Alien Skin Blow Up 3.1.3.222 macOS

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Alien Skin Blow Up 3.1.3.222 | macOS | 33 mb​
Blow Up keeps photos crystal clear during enlargement. Especially in large prints hung on a wall, the difference between Blow Up and Photoshop is astounding. Version 3 makes pictures even sharper without computer artifacts. If you understand Photoshop's resize command then you already know how to use Blow Up. Our large library of standard paper sizes makes it even easier. With Lightroom and CMYK support, Blow Up fits into a professional workflow.

We thoroughly test and support this product on the systems listed below. This product may also work in other configurations, but we do not guarantee it.

Host Requirements
Blow Up 3 is a plug-in and requires one of the following host applications:
* Alien Skin Exposure X or newer
* Adobe Photoshop CS6 or Adobe Photoshop CC 2015 or newer
* Adobe Lightroom 6 or Adobe Lightroom CC 2015 or newer

Compatibility: OS X 10.10 or later, 64 bit
Homepage:
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/037007be9B1A0a41/vvue2.Alien.Skin.Blow.Up.3.1.3.222.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/c7c7357a8c5bec9e4a937bedf12c464b/vvue2.Alien.Skin.Blow.Up.3.1.3.222.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/5D91A528E2306B5/vvue2.Alien.Skin.Blow.Up.3.1.3.222.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Alien Skin Blow Up 3.1.3.222

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Alien Skin Blow Up 3.1.3.222 (x64) | 38.1 Mb​
Alien Skin Blow Up - a powerful plug-in for Photoshop, which is designed to enlarge the image with maximum preservation of their quality. Blow Up remains smooth , fresh faces and lines, and creates a fourfold (1600 images without any increase in gear or ghosting artifacts . Unlike other solutions to increase , Blow Up can scale images to 3600 ( six times in each dimension ) and while they do not appear artifacts such as the effect of a comb , a halo and divorces.

Blow Up can operate in CMYK, RGB, Lab, Grayscale, and Duotone, copes with the processing of files , which contain several layers (it is not necessary to reduce them ) and works with 16 - and 32- bit images , including RAW and HDR. Another opportunity to plug - save the new image as a separate file when the original image remains intact.

Features Blow Up:
- Scaling images up to 3600 with minimal loss of quality
- Management of the resulting image sharpness
- Fix Damaged quality JPEG images
- Batch processing of multiple files
- Lots of built-in presets for quick results
- Works with large images up to 300,000 pixels in length

Operating System: Windows 7, 8/8.1, 10 (64-bit only)

Home Page -
Код:
http://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/e40220a212f38d7e/kwzta.Alien.Skin.Blow.Up.3.1.3.222.x64.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/0fb61c610e33304f99342d39c233ecab/kwzta.Alien.Skin.Blow.Up.3.1.3.222.x64.rar.html

[b]nitroflare_com[/b]:
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Links are Interchangeable - No Password - Single Extraction​
 
Alien Skin Exposure X4 4.5.1.65

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Alien Skin Exposure X4 4.5.1.65 | macOS | 465 mb​
The legendary effects plug-in is now an award-winning photo editor and organizer. Introducing Exposure X3, the advanced non-destructive RAW editor that enables you to easily create beautiful images and master your entire workflow. Fast performance, powerful organizing tools, and unmatched creative editing make Exposure the only app you need to quickly transform your photos into works of art. Use Exposure as a complete photo editor to master your full workflow, or as a Lightroom or Photoshop plug-in for your creative edits.

Here's what you can look forward to when Exposure X4 is available:
- Improvements to Exposure's RAW processing system
- Perspective and keystone correction to minimize or eliminate optical distortion
- Enhanced light effects that you can move and rotate freely anywhere in your image
- Smart collections
 that automatically populate based on photo criteria that you choose
- Faster file exporting and launch times
- Lightroom migration tool that brings your Lightroom organizational metadata over into Exposure
- Monitored folders that support tethered shooting workflows
- New printing presets
- Support for new cameras and lenses
- Expanded workflow options for image copying and exporting

Exposure X4 is a complete photo editing and organizing solution. It can also be used as a creative editing plug-in. The plug-in requirements are as follows:
Adobe Photoshop CS6 or Adobe Photoshop CC 2015 or newer
Adobe Lightroom 6 or Adobe Lightroom CC 2015 or newer

Compatibility: OS X 10.11 or later 64-bit
Homepage:
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/ccF8bfC13aeFc0f2/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part1.rar
https://uploadgig.com/file/download/42b2d15570b1aC89/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part2.rar
https://uploadgig.com/file/download/e6dcf69b9c20b075/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part3.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/6b0f1439177354ff0990112b94ec1128/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part1.rar.html
https://rapidgator.net/file/281a324f4981fa0ec848ff4849272f03/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part2.rar.html
https://rapidgator.net/file/aefcc960c916fea54cc5c5f849426a68/0b3if.Alien.Skin.Exposure.X4.4.5.1.65.part3.rar.html

[b]nitroflare_com[/b]:
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Links are Interchangeable - No Password - Single Extraction​
 
Alien Skin Exposure X4 Bundle 4.5.1.63

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Alien Skin Exposure X4 Bundle 4.5.1.63 | macOS | 515 mb​
The Exposure X Bundle is a photo editor and organizer that integrates all of Alien Skin's award-winning photo editing apps into a single product.. The centerpiece of the bundle is Exposure X, the editing app that streamlines your workflow and provides a rich set of creative tools. Two additional apps expand the creative possibilities: Blow Up 3 enlarges your photos into large prints with the sharpest resizing technology available, and Snap Art 4 transforms your photos into gorgeous, handcrafted paintings.

- Exposure X4 non-destructive RAW photo editor
- Integrated Snap Art natural media
- Integrated Blow Up high-quality photo enlargement
- Exposure X4, Snap Art, and Blow Up plug-ins for Lightroom and Photoshop

Exposure X4 is a complete photo editing and organizing solution. It can also be used as a creative editing plug-in. The plug-in requirements are as follows:
- Adobe Photoshop CS6 or Adobe Photoshop CC 2015 or newer
- Adobe Lightroom 6 or Adobe Lightroom CC 2015 or newer

Compatibility: OS X 10.10 or later 64-bit
Homepage:
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/7d0116fAfE2238Bb/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part1.rar
https://uploadgig.com/file/download/AA4B987ff3882033/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part2.rar
https://uploadgig.com/file/download/d8f7e51933F8b0e3/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part3.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/94f820d2fb7ffc4ef45e0e3e738d566d/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part1.rar.html
https://rapidgator.net/file/d07f2c27cc47166246ea970aec42a010/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part2.rar.html
https://rapidgator.net/file/d0a2302ad78e3ed91aeebb27235d6505/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part3.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/8D30EE967370964/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part1.rar
http://nitroflare.com/view/EF4BBC555AD8221/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part2.rar
http://nitroflare.com/view/D998A46FAA5780A/kx9ko.Alien.Skin.Exposure.X4.Bundle.4.5.1.63.part3.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Alien Skin Exposure X4 Bundle v4.5.1.63 (x64)

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Alien Skin Exposure X4 Bundle v4.5.1.63 (x64) | 583.5 Mb​
The Exposure X Bundle is a photo editor and organizer that integrates all of Alien Skin's award-winning photo editing apps into a single product. The centerpiece of the bundle is Exposure X, the editing app that streamlines your workflow and provides a rich set of creative tools. Two additional apps expand the creative possibilities: Blow Up 3 enlarges your photos into large prints with the sharpest resizing technology available, and Snap Art 4 transforms your photos into gorgeous, handcrafted paintings.

Exposure X4 non-destructive RAW photo editor
Integrated Snap Art natural media
Integrated Blow Up high-quality photo enlargement
Exposure X4, Snap Art, and Blow Up plug-ins for Lightroom and Photoshop

Snap Art natural media effects
Launch directly from Exposure
Hundreds of natural media looks
Oil Paint, Watercolor, Pastel, Color Pencil and many more

Blow Up crystal clear photo enlargement
Launch directly from Exposure
Retain sharp edges without introducing jagged edges and artifacts
Huge image support - up to 300,000 pixels per side
Presets for common paper sizes
Output sharpening

System Requirements:
Microsoft Windows: Windows 7 64-bit or newer
An Intel Core 2 processor or compatible
A monitor with 1280x768 resolution or greater

Exposure X4 is a complete photo editing and organizing solution. It can also be used as a creative editing plug-in. The plug-in requirements are as follows:
Adobe Photoshop CS6 or Adobe Photoshop CC 2015 or newer
Adobe Lightroom 6 or Adobe Lightroom CC 2015 or newer

Home Page -
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/4FD86E69f6bca0f2/tn93a.Alien.Skin.Exposure.X4.Bundle.v4.5.1.63.x64.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/bea5df11467b3bb1a59de17ba64409f7/tn93a.Alien.Skin.Exposure.X4.Bundle.v4.5.1.63.x64.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/F31D8CFDECF92BA/tn93a.Alien.Skin.Exposure.X4.Bundle.v4.5.1.63.x64.rar[/center]

Links are Interchangeable - No Password - Single Extraction​
 
Alien Skin Exposure X4 v4.5.1.65 (x64)

1904020826340100.jpg


Alien Skin Exposure X4 v4.5.1.65 (x64) | 549.7 Mb​
Exposure X4 - it's the latest version of our advanced photo editor and organizer, and it brings with it powerful new capabilities. Photographers of all genres will find Exposure X4 to be the only app they need to create gorgeous images and master their workflow in a fast, intuitive way.

Here's what you can look forward to when Exposure X4 is available:
Improvements to Exposure's RAW processing system
Perspective and keystone correction to minimize or eliminate optical distortion
Enhanced light effects that you can move and rotate freely anywhere in your image
Smart collections
 that automatically populate based on photo criteria that you choose
Faster file exporting and launch times
Lightroom migration tool that brings your Lightroom organizational metadata over into Exposure
Monitored folders that support tethered shooting workflows
New printing presets
Support for new cameras and lenses
Expanded workflow options for image copying and exporting

System Requirements:
Microsoft Windows: Windows 7 64-bit or newer
An Intel Core 2 processor or compatible
A monitor with 1280x768 resolution or greater

Home Page -
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/b202707f246AEEf4/xrrdw.Alien.Skin.Exposure.X4.v4.5.1.65.x64.rar

[b]rapidgator_net[/b]:
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[b]nitroflare_com[/b]:
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Alien Skin Eye Candy 7.2.3.37

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Alien Skin Eye Candy 7.2.3.37 | macOS | 44 mb​
Eye Candy 7 renders realistic effects that are difficult or impossible to achieve in Photoshop alone, such as Fire, Chrome, and the new Lightning. Effects like Animal Fur, Smoke, and Reptile Skin are rendered in exquisite detail down to individual hairs, turbulent wisps, and shiny scales

Eye Candy helps you quickly explore and design looks. In Eye Candy 7, effects are chosen through easy to recognize icons rather than text menus. Presets are rapidly previewed by simply mousing over them. The theme is less clicking and more visual browsing.

Compatibility: OS X 10.10 or later, 64 bit
Homepage:
Код:
https://www.alienskin.com

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/0E2cca4bdc887c24/yhihh.Alien.Skin.Eye.Candy.7.2.3.37.rar

[b]rapidgator_net[/b]:
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Alien Skin Eye Candy 7.2.3.37 (x64)

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Alien Skin Eye Candy 7.2.3.37 (x64) | 49.9 Mb​
Eye Candy 7 renders realistic effects that are difficult or impossible to achieve in Photoshop alone, such as Fire, Chrome, and the new Lightning. Effects like Animal Fur, Smoke, and Reptile Skin are rendered in exquisite detail down to individual hairs, turbulent wisps, and shiny scales.

Eye Candy helps you quickly explore and design looks. In Eye Candy 7, effects are chosen through easy to recognize icons rather than text menus. Presets are rapidly previewed by simply mousing over them. The theme is less clicking and more visual browsing.

What's New in Alien Skin Eye Candy 7:

Even Easier
We completely rewrote the Eye Candy user interface to make it easier to explore. The theme is less clicking and more visual browsing. Eye Candy 7 is now a single entry in Photoshop's filter menu. That means that you can explore all of our effects without leaving the Eye Candy window. Instead of choosing an effect category by reading a text list, you'll see icons that show typical uses of each effect. Click the image below to see the full size as it appears in Eye Candy 7.

In the preference panel you can choose how the effect is rendered in a new layer. If you prefer the Eye Candy 5 approach, you can have the new layer include just the effect and not a copy of your original artwork. Many Eye Candy effects use transparency, so we moved the transparency display control out of the preference panel and put it under the main preview. This lets you quickly switch the background between checkerboard, black, white, or a custom solid color.

Once you choose an effect, you can explore presets fast using the navigator, which is a small preview that instantly updates. You don't even have to click. Just mouse over preset names and the navigator shows how the effect will look in your design. In the screenshot below you can see the navigator in the lower left. Click the image to see more detail.

New Effects
By popular demand, we rescued the best effects from our discontinued Xenofex product: Lightning, Electrify (seen above), and Clouds. We rewrote them for our new Eye Candy 7 framework, which provides faster previewing, better preset management, and easier experimentation.

Realistic Effects
Realism sets Eye Candy effects apart from the generic filters built into Photoshop. Effects like Animal Fur, Smoke, and Reptile Skin are rendered in exquisite detail down to individual hairs, turbulent wisps, and shiny scales. Eye Candy helps designs look natural and organic.

Adaptation
Eye Candy scales effects to match the size of your current artwork. That makes it less likely that you will have to tweak a preset to make it look good.

Non-Destructive Editing
Effects are drawn into a new layer, leaving your original artwork untouched. Eye Candy can also work as a Smart Filter, which lets you modify or remove the effect later. You can save presets to consistently recreate your favorite looks.

Professional Features
Eye Candy can handle images in CMYK mode and 16-bits/channel, which are needed for professional print work.

System Requirements:
Windows 7 or newer
1280x768 or greater monitor resolution
Intel Core 2 processor
Adobe Photoshop CS5 or newer
Adobe Photoshop Elements 10 or newer

Home Page -
Код:
http://www.alienskin.com/eyecandy/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/705443face6b0Ac0/cb02m.Alien.Skin.Eye.Candy.7.2.3.37.x64.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/a4215d039cd14c3fea8b03f25ad565a7/cb02m.Alien.Skin.Eye.Candy.7.2.3.37.x64.rar.html

[b]nitroflare_com[/b]:
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Alien Skin Snap Art 4.1.3.216 macOS

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Alien Skin Snap Art 4.1.3.216 | macOS | 40 mb​
Transforming your photographs into beautiful works of art has never been easier than with Snap Art 4. By analyzing the visual elements and techniques of artists through the centuries, we have designed Snap Art to produce images that look they were made by a human, not a computer.

Snap Art 4 lets you experiment with multiple artistic styles via a simple, sleek user interface. The refreshed design and layout reduces distractions and provides fast visual browsing of a wide array of presets so you can achieve perfect results quicker than ever. Snap Art works everywhere you do, including as a standalone application that provides easy batch processing.

Forget about buying a pen tablet and taking classes to learn how to use complicated painting software. Snap Art expertly applies thousands of brush strokes. You simply show where you want more detail. This improved level of control makes it easy to render stunning portraits.

Quickly start by choosing from hundreds of new styles and ten natural media, such as oil paint, watercolor, and pencil sketch. Then customize anything from brush size to paint thickness to make your signature look. Snap Art's wide range of control lets you make your work completely unique.

Whatever your workflow, Snap Art 4 will blend right in. It integrates seamlessly with Photoshop, Photoshop Elements, Lightroom and now Aperture. Snap Art now works as a standalone application too. This helps you quickly batch process multiple images and supports workflows that don't use plug-ins.

Host Requirements
Snap Art 4 may be used as a standalone program or a plug-in. When Snap Art is used as a plug-in it requires one of these host applications:
* Alien Skin Exposure X or newer
* Adobe Photoshop CS6 or Adobe Photoshop CC 2015 or newer
* Adobe Lightroom 6 or Adobe Lightroom CC 2015 or newer

Compatibility: OS X 10.10 or later, 64 bit
Homepage:
Код:
https://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/dec029C5922f0089/qb2pa.Alien.Skin.Snap.Art.4.1.3.216.rar

[b]rapidgator_net[/b]:
https://rapidgator.net/file/8d7b90b1c4d8b99a060861ff32d8da0e/qb2pa.Alien.Skin.Snap.Art.4.1.3.216.rar.html

[b]nitroflare_com[/b]:
http://nitroflare.com/view/C45E163C8B30BDC/qb2pa.Alien.Skin.Snap.Art.4.1.3.216.rar[/center]

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Alien Skin Snap Art 4.1.3.216

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Alien Skin Snap Art 4.1.3.216 (x64) | 45 Mb​
Transforming your photographs into beautiful works of art has never been easier than with Snap Art 4. By analyzing the visual elements and techniques of artists through the centuries, we have designed Snap Art to produce images that look they were made by a human, not a computer. Snap Art 4 lets you experiment with multiple artistic styles via a simple, sleek user interface. The refreshed design and layout reduces distractions and provides fast visual browsing of a wide array of presets so you can achieve perfect results quicker than ever. Snap Art works everywhere you do, now with Aperture support and as a standalone application that provides easy batch processing.

Features
Snap Art 4 turns photos into art that looks completely natural and handmade.
- To use Snap Art, you will need to have one of the Adobe products Photoshop, Photoshop Elements, or Lightroom. See the requirements for details and watch our videos to see how Snap Art works in these programs as a plug-in.
Lightroom Support
- Snap Art 4 has tight Lightroom integration that supports batch processing and does not require Photoshop. Visit our Lightroom page to learn the details.
NEW! Improved Realism
- Version 4 uses more refined stroke placement to keep edges sharp and reproduce natural texture. This keeps the subject natural and recognizable. If you used Snap Art in the past then you will notice dramatically clearer results, especially on portraits.
NEW! Detail Mask
- Instead of oval focus regions, Snap Art 4 now has a detail mask. This lets you quickly mark exactly where you want more detail. This is great for leaving backgrounds abstract while faces are detailed and natural.
Wide Range of Media and Styles
- Snap Art can draw with a wide range of physical media, such as oil paint, watercolor, pencil, and charcoal. Within those, you can choose from a plethora of styles like impasto, pointillism, or modern art techniques like comics and stylize.
NEW! Crayon and Improved Presets
- We added multiple crayon presets for that messy colorful look. All the presets for existing media types were remade and reorganized to be easier to use.
NEW! Everything in One Place
- Snap Art went from ten filters to just one. Now you can explore all of the media types and styles in one place without switching filters. The entire user interface is redesigned for easier exploration. The presets are always visible on the left, there is a huge preview in the center, and you experiment with your style on the right.
NEW! Hidden Complexity
- There are now presets that control groups of related sliders. This lets you quickly experiment with one aspect of the art, such as color scheme, without having to manipulating four different sliders. We also hid the more esoteric sliders by default so you can focus on just the most important controls.
Non-Destructive Editing
- Snap Art supports a non-destructive workflow, making experimentation easy. Effects in Photoshop are rendered on a new layer, leaving your original image untouched. In Photoshop, Snap Art can be run as a Smart Filter for easy tweaking of the effect after it is created.
NEW! Flickr Uploading
- Snap Art 4 can now upload your creations to Flickr. Optionally, you can add your art to the Alien Skin Flickr group where other artists share their work and techniques.

Operating System: Windows 7, 8/8.1, 10 (64-bit only)

Home Page -
Код:
http://www.alienskin.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/fba9deDfBd2a869F/a234o.Alien.Skin.Snap.Art.4.1.3.216.x64.rar

[b]rapidgator_net[/b]:
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[b]nitroflare_com[/b]:
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AOMEI Backupper Technician Plus 4.6.3 Multilingual Portable

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AOMEI Backupper Technician Plus 4.6.3 Multilingual Portable | 144.6 MB​
AOMEI Backupper is a professional-like, easy-to-use backup and recovery software. But is free for home users and commercial use, fully protects your computer from data loss. It lets you securely backup PC and Server, provides one-click backup your system partition or disk and does it in minutes. This software also can explore the created image and restore it to the hard drive if your data gets lost or corrupted. In addition, you can create a bootable rescue disk for recovering your data when the system crashes and the application cannot be accessed from the Windows interface.

AOMEI Backupper lets you clone the partition or disk, too. The software already supports the Microsoft Volume Shadow Copy Service (VSS) that enables the data backup process and does not interfere the running applications. This option of AOMEI Backupper is very efficient because backup data can still be made when you're working.
To prevent data loss, so we need to make data backup, AOMEI Backupper with the following features to ensure the safety of your data.

System Backup. One-click back up all data of system drive, including system files and installed applications without interrupting system run.
Disk Backup. Backup your hard disk drives including MBR disk, GPT disk, external hard drive, USB disk, and other storage devices that can be recognized by Windows.
Partition and Volume Backup. If you just want to backup a partition or volume, not the entire disk, the feature will be your best choice. With it, you can backup one or multiple partitions/volumes (including dynamic volumes) to an image file.
When your computer occurs some problems, such as accidentally deleted files, the system can not start, virus damage, by using the created backup before, you can restore system to its previous normal state or retrieve lost data.

System Recovery. Easily and quickly restore system partition and ensure system bootable after completing the recovery process.
Disk and Partition Recovery. Reliably recover the whole hard disk drive, partition or dynamic volume to original state.
Selective file restore. Selectively restore individual files and folders from a backup image file without recovering the entire backup.

In addition to backup and restore functions, AOMEI Backupper supports cloning operations. If you need to upgrade hard drive, or replace old disk, or migrate hard drive to new one, this feature can be more convenient to your work.

Disk Clone: Directly copy one hard drive to another without creating an image file. The program allows you to resize partitions during this cloning process, and supports to clone small disk to larger disk as well as copy traditional hard drive to solid state drive.
Partition and Volume Clone: Directly create an exact duplication of partition or dynamic volume and exactly transfer it to another partition or volume.

AOMEI Backupper Other Features:
Incremental and differential backups. Based on a full backup, the software supports to create incremental or differential backups to taking less time and save storage space.
Encryption and Compression. You can set a password for each backups to prevent unauthorized access. When the backup process, specify an industry leading compression algorithm to compress image file in order to take up less disk space.
Image file checker and explorer. Check data integrity of image file to ensure the backups can be restored successfully. Mount image files to a virtual partition so that you can browse the contents of the backups in Windows Explorer.
Comment Backups and Splitting Backups. Add comments to backups so that the backups can be further identified and clarified. Let you know what a backup is for or what it contains. Splitting Backups can split backup an image file into proper sizes to fit storage media.
Create Bootable Rescue Media. You can create a bootable media (e.g. CD or USB media) to restore system drive on the condition that Windows can not boot.
Supported OS: Windows XP, Vista, Windows 7, Windows 8/8.1, Windows 10 (32-bit, 64-bit).

Storage Devices: Supports all storage devices recognized by Windows, such as IDE, SATA, SCSI, SSD, USB external disks, Hardware RAID and so on. Moreover, supports MBR and GPT style, and fully support capacities greater than 2TB.

Supported OS: Windows XP, Vista, Windows 7, 8, 8.1, 10 (32-bit, 64-bit).
Supported File Systems: NTFS, FAT32, FAT16, EXT2, EXT3 and other file systems
Storage Devices: Internal hard disks, External hard disks, Solid-state drive (SSD), USB flash drives, Thumb Drives, Network-attached storage (NAS), cloud drive, Hardware RAID, Dynamic Disk and Virtual machine system, etc.

Home Page -
Код:
http://www.backup-utility.com/

Download link:​
Код:
[center][b]uploadgig_com[/b]:
https://uploadgig.com/file/download/a8c32922256019f2/ocg10.AOMEI.Backupper.Technician.Plus.4.6.3.Multilingual.Portable.zip

[b]rapidgator_net[/b]:
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[b]nitroflare_com[/b]:
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